The Sonic the Hedgehog series, for me, is kind of like a band that you really love. They started out great, even if they had their frustrating moments, and kept me coming back for more. They changed things up a little bit with the Dreamcast installments, but it didn’t deviate from the original that I enjoyed for so long. Then, like often will happen, the “band” broke up–in the form of Sega going bankrupt, as the Dreamcast was apparently easy as hell to pirate games for–and so that died for a while. Sure, there were periodic singles, if you will, in the form of Gameboy games and the remakes of Sonic Adventure 1 and 2 for the Gamecube, but it lacked the original feel. Then was the comeback tour–Sonic 4: Episode 1–which was an announcement that truly surprised me. Sonic would be revisiting his side-scrolling, sidekick-free roots in a game that continues where Sonic 3 and Knuckles (what I maintain is still the best Sonic game ever, though I am horribly biased) left off. All of this in gorgeous, high-definition graphics? When I first read about it, nostalgia had me in a “no-price-is-too-high” mentality, and I may or may not have considered offering Sonic Team my firstborn son (or, in lieu of not having a son, stealing someone else’s son as a viable substitute) as payment for this wonderful step back into my childhood.
And then I stopped reading gaming magazines and forgot it existed until last night, when I caved and purchased it on Playstation Network. Let’s resume the horribly conceived band metaphor for a second (Yes, it was bad; I know. Take a breather, go dunk your eyes in some bleach, and resume reading). This was supposed to be the epic reunion tour you’d been waiting so long for. Got tickets weeks in advance, counted down the days, got there five hours early…and discovered that, through some cruel joke the universe chose to play on you, the singers were all now tone-deaf, the band members had become bloated and painful to look at, and the music ranged somewhere between Ke$ha and “cats and silverware in a blender” (“But Phil, aren’t they the same thing?” Shut up, inner troll; that’s another post for another time, perhaps).
Starting off, I felt the immediate wave of nostalgia. By the end of Level 2, Act 1, I was starting to have doubts. And then there were a million needless bottomless pits that resulted in, what I imagine, may have been the most legendary string of expletives I have ever produced in my life. The only other video game I have played that made me swear this much is Demon’s Souls, and at least that’s supposed to be mind-meltingly frustrating.
Let’s look at the pros first, as to help maintain that this game isn’t a total failure to its legacy. Sonic 4′s level design is fantastic, at face-value. The PS3 graphics mesh with the side-scrolling gameplay and create aesthetically pleasing results. Overall, the journey from level 1 up to, and through, the final boss, is a short but sweet one, and feels reminiscent of the old Sonic games (as Sonic Team intended).
Here’s the problem, though; I shouldn’t, as a gamer and a fan of this franchise, have to spend more time wanting to like a game than actually liking it. That’s exactly what happened. For all of the fun I had playing…level 1, I had to put about three times that effort into trying to like the rest of the game. I have yet to complete the final stage, as it borders onto controller-breaking frustration for me. Spare me the “u r teh suck at gaming” comments, fools. You can only do so much with the controls your given. However, it becomes very easy to spot how each stage is essentially a pretty, and somewhat pathetic, amalgamation of stages from Sonic 1, 2, and 3. If it’s not broke, don’t fix it; just don’t charge fifteen bucks for the same damn thing.
Then there’s the controls. My god, what controls those are. Things are kept pretty simple, as they should be with a Sonic game, and consist largely of moving with the control stick or the directional pad. You jump, or spin-dash, with X, O, Square, or Triangle. Where it gets goofy as hell is when you think you’re pressing down and prepping to speed across the screen and the end-result you get is an unfortunate jump. Those auto-target jumping and mid-air dash should have remained relics of the Sonic Adventure games (and, perhaps, the DS installments; perhaps). In a 2-D playing field, they only act as means to aggravate. Specifically, the auto-target jumping. This made trying the under-one-minute run of Stage 1, Act 1 into a nightmare for me. I will pause, for a moment, and consider the possibility that I am doing it wrong.
The bosses were…meh. I mean that as “somewhere between acceptable and mediocre, with a touch of shittiness here and there”. The original wrecking ball boss makes an appearance (I won’t lie, I had a fanboy moment that has rendered me unable to look myself in the mirror without feeling some level of shame). Then it’s a revived boss from Casino Night (Sonic 2), some horrifying combination of the Mystic Cave boss (Sonic 2) and the Aquatic Ruin boss (also Sonic 2), followed by some terrible revamp of what seemed like a combination of the Metropolis Zone boss (Sonic 2 again) and the final boss of Sonic Chaos (one of the Game Gear installments). I never realized I could pack so much nerd into one paragraph, but there you have it. I haven’t made it to the final boss yet, as mentioned above.
Overall, the game feels like a huge letdown. Unless Sonic 4: Episode 2 is a huge improvement, it better end with a sad scene involving Sonic being taken off life support and being declared dead. In closing, I feel it only appropriate to give a list of things I would rather have done with $14.99 instead of spending it on this game.
- Purchase three-week old ham sandwich that’s been sitting on a sidewalk
- Betting a particularly stupid person $14 that they won’t eat 99 cents in change
- Setting the money on fire; I’d find a way to do so with the change
- Start a savings account in order to purchase an N-Gage (I kid; nothing’s THAT bad)
- Go to a 3D movie (really, you people love your gimmicks far too much)
Posted in Geek Culture
Tags: Episode 1, Sonic 4, Sonic the Hedgehog